World Premiere: 2026 TRIBECA FESTIVAL IMMERSIVE PROJECT

Escape The Internet: Part 2: An Indie game designed to be played in movie theaters!
A game for movie theaters, join a room of hundreds as you embark on an interactive adventure with your phones. The Interactive Movie Experience: Escape The Internet premiered at the 25th Annual Tribeca Film Festival, here in NYC, on June 4th, with another screening on June 14th at AMC 19th St.
This year’s 2026 TRIBECA FESTIVAL GAMES SELECTION also includes an Immersive project, Escape The Internet: Part 2, from legendary director and alum Lucas Rizzotto, which blends cinema and gaming through live audience interaction to create a new genre of live entertainment. The innovative, intriguing, and risk-taking experience felt like a large-scale social experiment that encouraged audiences to be vulnerable, empathetic, and expressive while peeling back layers with complete strangers.



Escape The Internet: Part 2, (United States of America, Brazil) – World Premiere. From legendary creator Lucas Rizzotto, Escape The Internet is a new genre of gaming that shatters the 4th wall and brings audience interaction to the next level. A massive multiplayer game for movie theaters, you and hundreds of strangers are trapped on a mysterious island and must work together with your phones to escape the A.I. apocalypse.
Experience wild interactive set pieces, uncover the secrets of the people sitting next to you, and evade monsters in a deep mystery full of colorful characters. But move fast, because time is of the essence: every audience member is infected with terminal brainrot and can be possessed by an algorithmic demon at any moment. Your future, and the future of the entire internet, is at stake.
The Tribeca Festival Official Selections for Games have served as a marker of excellence in the industry, with previous selections including award-winning titles, such as Blue Prince, Dispatch, Despelote, Venba, Sable, NORCO, Mixtape and many more. In the past five years alone, participating titles have received 165 nominations and 35 wins across major industry awards, reinforcing Tribeca’s role as a launching pad for games creatives worldwide.

GAMES FOR MOVIE THEATERS
We build 2-hour multiplayer games that turn underutilised cinemas into live cinematic game worlds. Led by a live comedian, the audience watches an animated story unfold on the big screen while using their phones to jump into wild interactive setpieces together.
Trolley problems where the crowd decides who lives and dies. Cupid games where you fire arrows at who you find attractive. Every game is designed to be hilarious, revealing, and completely unforgettable.
If you attend with your friends, you will discover sides of them you never knew about.
If you attend alone… you probably won’t leave that way 🙂
IT STARTS WITH YOUR PHONE
- SCAN THE CODE – A QR code on the big screen tethers your phone to the theater screen using tech we built ourselves. No internet. Your data never leaves the room.
- BECOME A CHARACTER – Answer a series of personal, chaotic, and revealing questions. A character is born on your phone screen – and appears on the big screen as well!
- PLAY THE GAME – Your phone becomes a controller. Vote, drive, fire arrows, confess things. Every game surfaces something true about you and the strangers around you.
- LEAVE CHANGED – As the story ends and its villains are defeated, all of your data is deleted forever. You keep the memory. You might leave with a new friend.
Cast & Credits
Directed by
Lucas Rizzotto
Producer
Esme Robinson
Carolina Rizzotto
Executive Producer
Alex Hirsch
Writer
Lucas Rizzotto
Lead Programmer
Fray Webber
2D Art
Diana Arus
Sarah Schreck
Technical Director
Pete Cybriwsky
Animator
Vossadova
3D Modelling
James Higgins
Jared Lupien
Tech Artist
Jack Wesson

